![]() ![]() The dungeon master is the dealer sitting across from you, that holds all the cards and organizes the game for you, and it is your job as the player to try and navigate through the campaign and beat the selected boss that you are fighting. My point of reference is think DnD without the dice. Now, each campaign plays a little bit like a tabletop game. Once your decks are made, it is time to start the game proper. For equipment cards, they could have special powers behind them, do different damage numbers, or be relatively worthless. Events could have rewards behind them, could have fights, or could just straight damage you. For both the equipment items and event cards, until you have experienced them, you won't actually know what they do when you add them to the deck. The other deck you need to create is an event deck, these are cards that will make up the campaign, even though they will be shuffled and randomly placed on your board, once you get started. One deck is an equipment deck, these are items and equipment that can appear during the length of the campaign, either has prizes or items in shops. You select which boss (each one opens up after beating the previous ones, but you can replay old campaigns), and then you are given a little information about any special rules you need to adhere to in the campaign, and are told to create two decks (or have the computer do it for you). When sitting in front of the dealer (outside the tutorial) you are essentially setting up a campaign to go fight one of the many bosses of the game. This is about to get confusing, but please stay with me. ![]() Everything is very mysterious about who you are, who is the dealer, what you are even doing there, but because this is a video game you decide to play anyway. In Hand of Fate, you are but an anonymous stranger, who sits in front of a dealer to presumably play a game of cards. If that doesn't makes sense to you, perfect, I am here to hopefully clear the air and then tell you whether or not Hand of Fate is the greatest game of all time. Hello there! Today we are going to jump right into talking about our game of choice this week, "Hand of Fate." Hand of Fate is probably best described as a deck-building, DnD campaign, with some 3rd person action mixed in. Hadn't heard about it at all before i saw it on steam last week (but i do own the PS4 version) Usually i don't like to buy games so impulsive, but i'm glad i did.This is an ongoing list where I attempt to do the following: Play, Complete, and Rank every video game in the known universe in order to finally answer the age old question "What is the greatest game of all time?" For previous entries find the links on the attached spreadsheet. But overall, a very fresh, fun and engaging game. also, there's a little screen tearing here and there, and during combat with lots of enemies you can get some hickups and lose a bit of framerate. there are some bugs here and there, but havent encountered many at all. I really hope it sells well so we can see an expansion or a sequel. I'm hoping in the future they can add some other game mechanics and lots of new cards. RNG is a big factor in this game, but (for me) that makes it all the more exciting and it fits well in this game. Combat still is simplistic, but it's fun enough and can be challenging. While the first hour i wasn't really impressed and everything felt too simplistic, the game started opening up after that. While the first hour i wasn't really impressed and everything felt Fun little indy title that mashed up several genres. Fun little indy title that mashed up several genres. ![]()
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